Hey let me introduce myself. I'm Alex Partridge I am 20 years old and from Dublin and currently studying Creative Digital Media at TU Dublin. I am now in second year, I'm super excited to be on campus and meet new people. My goal this semester is to achieve a grade to my best ability and learn new skills, such as collaborating new ideas with my peers in group projects. I also want to enhance my skills in areas of filming and editing this semester. My goal this year is not to leave assignments to "last minute" and try and balance college work and social life. Last year was bittersweet, as I made new friends it was a bummer I wasn't on campus due to covid. The modules I relished last semester was Design Process and Practice and Image Production. I got to learn learn several new skills for instance how to use Adobe Illustrator and Photoshopped software. My biggest accomplished last semester was creating a movie poster for "Avatar the last Airbender" and...
Source: flickr The final name for my game is "Secretary Sprint". It is an endless 3D running game, designed for a desktop. The secretary is on the run, as he stole money from his boss. The secretary is being chased by his angry and aggressive boss, and takes place on the rooftop of buildings, hoping the player will flee from the boss. I was inspired by Subway Surfers and Temple Run, these games have always been my favourite since I was a child. Ever since I got my first Ipad at 9 years old, I would spend hours upon hours playing endless 3D running games. I find these games are easy, addictive and appeal to all ages across the board. This game is not aimed at one particular age category. So when it came to creating my own game, I decided to create my own endless running game. This game will be packed with obstacles for the player to avoid. The player will be in control of the secretary on the run from his boss. Obstacles will add more difficulty to th...
For my project this week, I worked on position my character/player on top of the buildings. I just had to create a mess to prevent the character from falling through the buildings. It took me a while to try and find a good tutorial and code move my player from left to right. I looked at unity tutorial that provided code and my character can move from left to right and also jump. I also created boundaries to my player cannot move out of the camera view and is limited. When my character jumped from building to buildings from left to right, the player was falling through the sides of the buildings. So, I put my buildings together to prevent this and decided i am going to create a long path of buildings instead of jumping from building to building.
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