Hey let me introduce myself. I'm Alex Partridge I am 20 years old and from Dublin and currently studying Creative Digital Media at TU Dublin. I am now in second year, I'm super excited to be on campus and meet new people. My goal this semester is to achieve a grade to my best ability and learn new skills, such as collaborating new ideas with my peers in group projects. I also want to enhance my skills in areas of filming and editing this semester. My goal this year is not to leave assignments to "last minute" and try and balance college work and social life. Last year was bittersweet, as I made new friends it was a bummer I wasn't on campus due to covid. The modules I relished last semester was Design Process and Practice and Image Production. I got to learn learn several new skills for instance how to use Adobe Illustrator and Photoshopped software. My biggest accomplished last semester was creating a movie poster for "Avatar the last Airbender" and
Throughout the week I was working on my project. Firstly I applied more detail to the buildings by adding a plane on top of the buildings to give a concrete and rooftop pattern. Secondly, I tried to create my character from scratch, creating with cubes and spheres, but this turned out to be difficult. I then watched a youtube tutorial helping create my character. I got my character from Mixamo, which is free if you have an adobe account. I looked for a character that fitted my game, so I chose a secretary. This was a perfect fit for my game. I then applied all the textures and materials to my character/player in Unity Finally, it was time to delve into the nitty gritty...coding. I first wanted to start with the basics and I put my character on the ground, instead of the buildings, as the player was falling through the building. I have yet to figure this problem. I got my players to jump and jump according to speed and gravity with the aid of the unity tutorials. I wanted to seems l
Finally, this week I got to create my game scene. When I first opened Unity I was kinda... lost. I did not know where to start and how to make my own assets. I was like a dear in headlights for a moment, but then I started by creating a plane to give me a base to work on. Then I created cubed objects so they can be the buildings and then finally I applied a wall around my scene which will be the sky. Once I got my head around creating objects, it became very easy and also fun. I enjoyed seeing my vision come to life even though its in the early stages. I also created my my player controller script, spawn manger script and move left script to get me started for the coding aspect. I have not applied any coding , as I focused on creating and setting my scene. After I created my objects it was time to bring them to life, so I added textures. I got my textures from copy right free sources so I could apply it to my game. I watched a very useful Youtube video, which was very helpful. I
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