Hey let me introduce myself. I'm Alex Partridge I am 20 years old and from Dublin and currently studying Creative Digital Media at TU Dublin. I am now in second year, I'm super excited to be on campus and meet new people. My goal this semester is to achieve a grade to my best ability and learn new skills, such as collaborating new ideas with my peers in group projects. I also want to enhance my skills in areas of filming and editing this semester. My goal this year is not to leave assignments to "last minute" and try and balance college work and social life. Last year was bittersweet, as I made new friends it was a bummer I wasn't on campus due to covid. The modules I relished last semester was Design Process and Practice and Image Production. I got to learn learn several new skills for instance how to use Adobe Illustrator and Photoshopped software. My biggest accomplished last semester was creating a movie poster for "Avatar the last Airbender" and...
In this week's unity lessons, I found it super intriguing. The last two tutorials I have been working on creating an endless running game. This week I added the bells and whistles to add the final touches to the game. Firstly, I learned about a new feature applying animations to my player. I made my player run in the spot and increased his speed, so it matches the background speed. I will apply this to my final game, which was super useful. Secondly, I added dirty and explosion animations. While the player is runner, the runner has dirty coming from his feet, and then I added an explosion animation when the player collides with the obstacles. While I was applying these animations I also added a fall animation when the player dies. Finally, for this tutorial I added sounds and music, when the player jumps there is a sound and when the player dies there is a sound too. There is also background music. All these features add the finishing touches to the game....
Throughout the week I was working on my project. Firstly I applied more detail to the buildings by adding a plane on top of the buildings to give a concrete and rooftop pattern. Secondly, I tried to create my character from scratch, creating with cubes and spheres, but this turned out to be difficult. I then watched a youtube tutorial helping create my character. I got my character from Mixamo, which is free if you have an adobe account. I looked for a character that fitted my game, so I chose a secretary. This was a perfect fit for my game. I then applied all the textures and materials to my character/player in Unity Finally, it was time to delve into the nitty gritty...coding. I first wanted to start with the basics and I put my character on the ground, instead of the buildings, as the player was falling through the building. I have yet to figure this problem. I got my players to jump and jump according to speed and gravity with the aid of the unity tutorials. I wan...
Comments
Post a Comment