Hey let me introduce myself. I'm Alex Partridge I am 20 years old and from Dublin and currently studying Creative Digital Media at TU Dublin. I am now in second year, I'm super excited to be on campus and meet new people. My goal this semester is to achieve a grade to my best ability and learn new skills, such as collaborating new ideas with my peers in group projects. I also want to enhance my skills in areas of filming and editing this semester. My goal this year is not to leave assignments to "last minute" and try and balance college work and social life. Last year was bittersweet, as I made new friends it was a bummer I wasn't on campus due to covid. The modules I relished last semester was Design Process and Practice and Image Production. I got to learn learn several new skills for instance how to use Adobe Illustrator and Photoshopped software. My biggest accomplished last semester was creating a movie poster for "Avatar the last Airbender" and...
In this week's unity lessons, I found it super intriguing. The last two tutorials I have been working on creating an endless running game. This week I added the bells and whistles to add the final touches to the game. Firstly, I learned about a new feature applying animations to my player. I made my player run in the spot and increased his speed, so it matches the background speed. I will apply this to my final game, which was super useful. Secondly, I added dirty and explosion animations. While the player is runner, the runner has dirty coming from his feet, and then I added an explosion animation when the player collides with the obstacles. While I was applying these animations I also added a fall animation when the player dies. Finally, for this tutorial I added sounds and music, when the player jumps there is a sound and when the player dies there is a sound too. There is also background music. All these features add the finishing touches to the game....
Flckr After receiving feedback from my lecture this week, I have researched and dissected my ideas I have prompt for this modules project. As I got feedback from Irene, based on my four ideas, I have made an executive decision to go down the path of an endless 3D running game. I was thorn between a bike game that had the element of loops, but It seemed too far advance for this project. The aim of this project is to have easy and functional game. Another reason I sided with the endless 3d running game was I found many resources and videos tutorials aiding you through the creating the game.These endless 3D games have always been popular in the gaming industry and still to present day, they are easy to play and addictive. I can also have a range of audience to target for this game. As I stated in my last blog post I would love to set the game scene on top of buildings, as the player runs. The user will be running on top of building going through obstacles it may fac...
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